modular multiplication algorithm - traducción al ruso
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modular multiplication algorithm - traducción al ruso

ALGORITHM FOR INTEGER MULTIPLICATION
Karatsuba multiplication; Karatsuba Multiplication; Karatsuba-Ofman algorithm; Karatsuba's algorithm; The Karatsuba multiplication

modular multiplication algorithm      
алгоритм умножения по модулю (целого числа)
long multiplication         
  • First, set up the grid by marking its rows and columns with the numbers to be multiplied. Then, fill in the boxes with tens digits in the top triangles and units digits on the bottom.
  • Finally, sum along the diagonal tracts and carry as needed to get the answer
  • Demonstration of multiplying 1234 × 5678 = 7006652 using fast Fourier transforms (FFTs). [[Number-theoretic transform]]s in the integers modulo 337 are used, selecting 85 as an 8th root of unity. Base 10 is used in place of base 2<sup>''w''</sup> for illustrative purposes.
ALGORITHM TO MULTIPLY NUMBERS
FFT multiplication; Fast multiplication; Multiplication algorithms; Long multiplication; Multiplication algorthim; Integer multiplication algorithm; Fürer's algorithm; Fürer multiplication; Fürer algorithm; Furer's algorithm; Shift-and-add algorithm; Shift and add algorithm; Signed-digit multiplication; Signed digit multiplication; Harvey-Hoeven algorithm; Computational complexity of multiplication

математика

умножение в столбик

algorithm         
  • Alan Turing's statue at [[Bletchley Park]]
  • The example-diagram of Euclid's algorithm from T.L. Heath (1908), with more detail added. Euclid does not go beyond a third measuring and gives no numerical examples. Nicomachus gives the example of 49 and 21: "I subtract the less from the greater; 28 is left; then again I subtract from this the same 21 (for this is possible); 7 is left; I subtract this from 21, 14 is left; from which I again subtract 7 (for this is possible); 7 is left, but 7 cannot be subtracted from 7." Heath comments that "The last phrase is curious, but the meaning of it is obvious enough, as also the meaning of the phrase about ending 'at one and the same number'."(Heath 1908:300).
  • "Inelegant" is a translation of Knuth's version of the algorithm with a subtraction-based remainder-loop replacing his use of division (or a "modulus" instruction). Derived from Knuth 1973:2–4. Depending on the two numbers "Inelegant" may compute the g.c.d. in fewer steps than "Elegant".
  • 1=IF test THEN GOTO step xxx}}, shown as diamond), the unconditional GOTO (rectangle), various assignment operators (rectangle), and HALT (rectangle). Nesting of these structures inside assignment-blocks results in complex diagrams (cf. Tausworthe 1977:100, 114).
  • A graphical expression of Euclid's algorithm to find the greatest common divisor for 1599 and 650
<syntaxhighlight lang="text" highlight="1,5">
 1599 = 650×2 + 299
 650 = 299×2 + 52
 299 = 52×5 + 39
 52 = 39×1 + 13
 39 = 13×3 + 0</syntaxhighlight>
SEQUENCE OF INSTRUCTIONS TO PERFORM A TASK
Algorithmically; Computer algorithm; Properties of algorithms; Algorithim; Algoritmi de Numero Indorum; Algoritmi de numero indorum; Algoritmi De Numero Indorum; Алгоритм; Algorithem; Software logic; Computer algorithms; Encoding Algorithm; Naive algorithm; Naïve algorithm; Algorithm design; Algorithm segment; Algorithmic problem; Algorythm; Rule set; Continuous algorithm; Algorithms; Software-based; Algorithmic method; Algorhthym; Algorthym; Algorhythms; Formalization of algorithms; Mathematical algorithm; Draft:GE8151 Problem Solving and Python Programming; Computational algorithms; Optimization algorithms; Algorithm classification; History of algorithms; Patented algorithms; Algorithmus
algorithm noun math. алгоритм algorithm validation - проверка правильности алгоритма

Definición

RJ45
Registered Jack 45 (Reference: cable)

Wikipedia

Karatsuba algorithm

The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. It is a divide-and-conquer algorithm that reduces the multiplication of two n-digit numbers to three multiplications of n/2-digit numbers and, by repeating this reduction, to at most n log 2 3 n 1.58 {\displaystyle n^{\log _{2}3}\approx n^{1.58}} single-digit multiplications. It is therefore asymptotically faster than the traditional algorithm, which performs n 2 {\displaystyle n^{2}} single-digit products. For example, to multiply two 1024-digit numbers (n = 1024 = 210), the traditional algorithm requires (210)2 = 1,048,576 single-digit multiplications, whereas the Karatsuba algorithm requires 310 = 59,049 thus being ~17.758 times faster.

The Karatsuba algorithm was the first multiplication algorithm asymptotically faster than the quadratic "grade school" algorithm. The Toom–Cook algorithm (1963) is a faster generalization of Karatsuba's method, and the Schönhage–Strassen algorithm (1971) is even faster, for sufficiently large n.

¿Cómo se dice modular multiplication algorithm en Ruso? Traducción de &#39modular multiplication alg